2D-Platformer
This is my 2D-Platformer in which the player must navigate against enemies and traps to reach the objective.
Planned Modifications:
New Levels with custom assets and new movement mechanics.
Custom Soundtracks
New assets for the character and or enemies.
Modifications:
2 new levels fully flushed with enemies and mechanics, requires knowledge of the basic movement to overcome increasingly difficult obstacles.
4 custom soundtracks created by Hayden Bearre through the use of GarageBand.
Provided Instructions in the "Instructions" tab of the main menu to provide new players some basic ideas on how the game works.
Provided List of Credits in the "Credits" tab of the main menu.
Created by: Hayden Bearre
Assets provided by: Michigan State University.
Comments
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Your proposed modifications sound good so long as you are making the new soundtracks and properly credit yourself, same for the background and enemies if you want any of those to individual count as a modification.